The Veridan Fang is a sinister relic, crafted by an ancient order of assassins and long concealed in the Cocker Mountains. This ominous artifact predates its infamous reputation, originating from the mysterious era of the Tharengorean Eclipse, a time when shadow beasts were summoned into the world, intermingling the forces of darkness with the remaining light. Legends whisper of its creation as a means to channel and control these dark entities, making it a coveted object of power. However, as the shadows deepened, the fang’s tumultuous journey culminated in its loss during the chaotic events of the Shadow War, becoming buried amongst the remnants of a once-mighty Spire Gateway.
Centuries passed, and the fang lay dormant, its dark legacy forgotten by most. This changed when Dig the Weird, an adventurous soul with an unquenchable thirst for discovery, unearthed the relic during his travels to Durmchapel. Drawn to the fang by an inexplicable allure, Dig remained blissfully unaware of the immense and dreadful history tied to the relic he had unearthed. In his quest for knowledge, he accidentally reignited interest in the fang, prompting attention from various factions who craved its power.
Among these factions is the Entropics, a group noted for their expertise in arcane arts, who have long sought ways to tap into Forbidden Wild Magic. They recognize the Veridan Fang as a crucial key in their ambitious plans to unlock ancient gates that are meant to remain sealed. With the fang now back in the world, it threatens to unleash forces best left forgotten, as those vying for control become embroiled in a power struggle that echoes the darkness of its origin. Thus, the legacy of the Veridan Fang intertwines once more with fate, illuminating the shadowy path of its revival, and the potential consequences it could bring.